Rocket Rifle
General
- Price: 6 creds
- Ammo: 50 round magazine. Extra mags: 3 creds each
- Requirement: Energy +0
- Description: Why use bullets when you can unleash a hailstorm of tiny explosive warheads instead? This thing will unleash a large quantity of rocket-propelled death pills at a rate of five per second and can reduce a slab of concrete into gravel in roughly half that. Unfortunately, they take a little while to detonate and will quickly lose accuracy with distance, rendering the ammo ineffective at anything but medium range… but you could probably still ram it into someone.
- Rolls: Attacker's Energy and Conventional vs Defender's Durability and Maneuverability
Detailed stats
Usage
Player tips
page revision: 2, last edited: 25 Aug 2015 21:29