MADCAP Space Fighter
Not only an acronym, the MADCAP quite lives up to its name, and any pilots that end up choosing it are often more than a little madcap themselves. Stripped down to the barest essentials, this ship's incredibly light weight lets it excel in space combat and dodging, but has little functionality elsewhere. High degree of mobility requires a good pilot in order to keep it under control; the slightest flick of the controls will send this baby spinning.
  • Creds: 2000 creds
  • Ammo: None
  • Requirements: Auxiliary +1
  • Rolls: All Stats

Additional Details

  • Stands for Maneuverable Aircraft Designed for Complex Acrobatics and Performance. Ironically, is better in space.
  • Only two engines. Much less weight, but easier to take out.
  • Only two weapon mounts. Remaining systems have been stripped out to remove extra mass.
  • Only one aux slot, mounted directly beneath the engines. Awkward placement, but you can pull it out from either side. Mounted horizontally instead of vertically.
  • Incredible dodge ability: In space, you get +2 to all dodge rolls. Hitting you will be highly difficult. In atmosphere, it jumps down to only +1.
  • Most redundant systems have been stripped out and the armor replaced with something lighter. Will still block some infantry fire, but not nearly as well.

Ingame Example

Ingame Example

Ship: Conventional
Ship: Unconventional
Ship: Exotic
Ship: Auxiliary
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Ship Catalog

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