Plasma Rifle
Often hilariously ineffective, the plasma rifle does exactly what it sounds like – it fires a burst of plasma often erroneously referred to as a "laser" by you hopeless incompetents and Star Wars fans everywhere. It doesn't melt through things. It can't cauterize wounds. It won't convince the black hole to let you go. It just shoots fireballs – painfully ineffective fireballs.
  • Creds: 0
  • Ammo: 3 shots before overheat, but cools down quickly. (max three shots on a turn)
  • Rolls: Attacker's Conventional vs Defender's Intuition

   For regular use, rolls Conventional


Additional Details

  • More of a blaster than a true plasma weapon
  • Excels at medium range combat
  • Effectively blasts divots in the target material
  • Repeated fire can eventually carve through light armor
  • Full auto can deal a lot of damage in a short time

Ingame Example

You manage to hit him right in the faceplate - his helmet shatters, spraying little cubes of safety glass in all directions. — GTD Mission 1, Turn 34

Infantry: Conventional
Infantry: Unconventional
Infantry: Exotic
Infantry: Tools
Infantry: Suits
Infantry: Anatomical
Infantry: Standard
Infantry: Drugs
BerserkBloodeyeCrashFilterHaxLocusPenta KPsychoRabbitRed SandScreechSynchTick

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