Vector Field Manipulator
Now, THIS is a nifty little toy to have around. It's like a normal Gravity Field Manipulator, except you can program it with more detail. Instead of being a one-time affair like a gravity field, vector fields are capable of moving along with your accelerating object and even curve its path. Use it to pick up a 1-ton chunk of metal and propel it around a corner at the end of a hall, use it to set something spinning and then fling it away, use it to stir the batter for your little sister's birthday cake. The possibilities are only limited by your intelligence - which, by the way, it takes a lot of to use.
  • Creds: 14000
  • Ammo: Uses ship power
    Takes one turn to fully cool down, but can be used more than once once
    Multiple uses in rapid succession cause overheating, leading to longer cooldown times
    Using too rapidly can prove fatal
  • Requirements: Unconventional +3
  • Rolls: Attacker's Computer vs defender's Durability

Additional Details

  • Creates fields rather than projecting beams
  • Fields must be within line of sight
  • Field can linger and move through space, rather than being a one-shot affair
  • Can sweep fields across targets
  • Faster objects and stronger objects may be more difficult to control
  • Fields can be "warped", meaning they fire in multiple directions, to damage or even crush enemies
  • Effective range of about two kilometers; accuracy falls off sharply after one kilometer
  • Doesn't have quite the same raw destructive power as a Gravity Field Manipulator, but is better at moving things delicately (or accelerating things to ridiculous speeds)

Ingame Example

Technical Details

Ship: Conventional
Ship: Unconventional
Ship: Exotic
Ship: Auxiliary
Ship: Handiwork
Ship: Robotics
Ship Catalog

Tag as ship gear | Tag as infantry gear
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